Move, Play, Engage: Gesture-Controlled Pickle-ball
- Industry
Gaming industry
- Services
Interactive Game Development, Motion-Sensing Technology Integration, Cross-Platform Compatibility,
- Business type
Gaming
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What The Client Wanted
The client's requirement was for a unique and engaging marketing tool that combined the fun of Pickleball with the interactive capabilities of gesture-controlled technology. They desired a game that would not only provide entertainment for players but also effectively promote Pickleball sponsors. The project aimed to leverage the Microsoft Kinect Sensor to create a realistic and interactive Pickleball experience, ultimately driving brand awareness through deployment across kiosks in the USA.
Services
- Gesture-based controls
- Real-time movement tracking
- Customizable difficulty
- Kinect Sensor
- 60-second gameplay
- Pickleball simulation
- Scoring system
- User feedback
- Kiosk deployment
- Social media sharing
- Engaging gameplay
- Hair Color Simulation
Project Challenges And Their Quick Fix
Gesture recognition accuracy
Implement machine learning algorithms that can continuously learn and adapt to various player movements. This would involve gathering a large dataset of gestures and training the algorithms to identify them with high accuracy.
Realistic gameplay & physics
Utilize advanced physics simulation software to model the movement of the ball and paddles accurately. This would involve factors like gravity, friction, and spin to create a realistic gameplay experience. Additionally, incorporating haptic feedback in the kiosks further enhances the sense of realism.
Maintaining player engagement
Introduce leaderboards and social media integration to allow players to compete with friends and share their scores. Additionally, consider offering tiered difficulty levels and unlockable content to provide a sense of progression and keep players coming back for more.
Design Layout
The game interface features a virtual representation of a Pickleball court displayed on the kiosk. Players interact with the environment through gesture-based controls facilitated by the Microsoft Kinect Sensor. This allows for intuitive control of in-game paddles within a sixty-second time limit.
Designoweb Technologies
Our Process
About The Project
This innovative game lets players become virtual Pickleball stars using body movements. Designed for 60-second bursts of fun, it seamlessly integrates sponsor branding for a win-win. Players enjoy intuitive controls and realistic physics, while brands gain targeted exposure in high-traffic kiosks. This engaging experience showcases the power of interactive technology to captivate audiences and drive brand promotion
TECHNOLOGY STACK
Technology We Used
This gesture-controlled Pickleball game, likely built with Unity, utilizes a software stack designed for Kinect integration. Unity acts as the core game engine, while the Kinect SDK bridges the gap between the game and the Microsoft Kinect Sensor. C# scripting brings the game logic and object behaviors to life. Additional Unity Asset Store libraries could enhance features like animation or sound design.
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